Earagon games




















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Play it there. You're Good to Go! Latest on Eragon. GC ' Don Daglow's laws of next-gen Industry veteran thinks that the Wii should be classed as next-gen, as it challenges what games are and do.

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Eragon Hands-On We check out the action adventure game based on the popular fantasy novel. The PC version is nothing more than the ported console game with additional visual effects. This is probably why it is best you played it using a gamepad as the button combinations may prove to be a greater challenge than the whole fighting in the story you may consider this as the forth level of difficulty if you want to.

The game concentrates on combat tactics that combine swordfighting, bow shooting and the use of magical abilities telekinesis and much later fire magic - again with the omnipresent fireballs. It also presents the player with the opportunity of some three to be exact dragon riding and enemy tail killing.

Although indispensable to the main quest the ranging and magic skills are poorly developed and they don't offer much help they are fun to use, but you can easily rely only on the trusty sword during the actual fights. The swordfighting is the star feature of the game. The player is allowed a rather wide choice of combos using the two swings available. Aside from the combat advanced moves grabbing combos are also available and they prove to be extremely useful as Eragon can use them as finishing moves or as grab and throw combos that make room through the nearby enemies, pilling them up or throwing them over the edges of bridges and narrow mountain passes.

The downside is that later in game you may decide on using only certain combos and the grabbing moves as they offer easier ways to dispose of enemies or just get by them. The thing that bugged me and I haven't come up with a reasonable explanation no matter what was that at some points Eragon received better weapons and even armors for himself and Saphira. The thing is that except for the nice look of it, there was no change in the fights probably just to keep up with the story.

The only skill increase that can be noticed is the "Fury" ability. As the hero and his companion finish off enemy after enemy, they gain power orbs that allow the use of fury they gradually consume the power increasing their attack speed and power. You will be the next dragon rider! Ra'zac, Urgals and the king's soldiers are all to get you and your azure dragon Saphira. The enemies are strong.

Fortunately they are not much of a cooperative bunch so they sometimes wait their turn to battle you unless you specifically invite them in attacking them by mistake. They'll be all over you and your fighting partner. There are some missions where there is a certain number of enemies to be defeated, but usually they just keep popping from where you least expect them they seem to be very good rock climbers and you need to finish them as quickly as possible and move on.

Your fighting partner is a skillful sidekick being of immense help to the hero. He's an efficient ranger and he gets along wonderfully with the sword, making use of several combos and even finishing moves. What I especially appreciated was the fact that he sticks by my side, true, he sometimes needs to "teleport" over awkward puzzle paths, but the majority of the time he's just one foot from me.

Sometimes he even gives hints on what to do next. Aside from the three out of seventeen missions where you have to ride Saphira, she is also of big help in other missions by destroying bridges with her tail, bombing the enemies with rocks, chewing them up or burning the fields that they use for hiding. On the other hand the dragon flights are astonishing. While on the back of the blue giant creature Eragon can make use of her strong tail to take down groups of enemies or use his magic arrows to shoot'em up.

The flight control is easy and it obeys most of the physical known laws: you turn gradually, speed up or slow down to avoid damage but the dragon takes damage when hitting trees I understand knocking into rocks or the ground, but what can the wind swinging poor trees do to the scales of a dragon.

Fortunately there are plenty of white doves in the skies just in time to regain the health of the blue lady creature. The saving system does a good job, despite the fact that you are not allowed to save your progress whenever you want. There are two kinds of saves available both automatic : the save at the end of the mission where you are also allowed to select a special slot to use, although I don't see its utility - you can go back to repeat past missions anyway so unless you're not playing different difficulty levels there's no point to it and there are the checkpoints.

Checkpoints are well placed and offer the chance of brief cutscenes.



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