Top 20 turbografx games




















Posted on Sep 12th at AM by EZ Racer Posted under top 20 , sega , saturn , turbografx , tg16 , splatterhouse , guardian heroes. So it's time for September's list after a short hiatus in August, but instead of looking at just one system, we looked two systems that didn't quite reach the mainstream sales of their competitors, but had some excellent titles nonetheless.

The TurboGrafx 16 was ahead of its time with some of the innovations it brought to the gaming world, and several titles have become "cult classics" at the very least. The Saturn was Sega's fifth generation console, set to compete Sony's debut console, the Playstation, and eventually the Nintendo Despite their lower sales outside of Japan, both consoles had games that left an imprint on the market for years to come, and we had several RFGen members help decide what the best of those games were: CKsGallery Crabmaster shaggy Normatron MetalFro Rather than put one list followed by the other, I figured it would be more fun to rundown both lists simultaneously.

So you'll get the 10 on each list with comments, then the 9 on both, and so on. One more note, there was a 3 way tie for 10 on the TG16 list, so that will kick things off. Don't forget to join us in the voting for September's list, the Atari Not to be missed. It also kicked off a trilogy of excellent shmups, and influenced many games since.

A truly excellent game, worthy of space on any Saturn owner's shelf. A great action game. Fantastic world to explore, great dungeons, and some pretty clever items to mess around with. For some reason I kept returning to this game time after time, such an odd-ball of a game. The only game I know of where you can fight as a CAR! Just thinking about this game, I am going to go home and play this when I get back home! By this time I was getting pretty jealous of the Playstation. Everyone should try this one.

Two armies clashing has never looked so good! I have beat this game far too many times. The art style is amazing. I had never played this type of game before and I instantly became hooked by its concept. A very charming little game.

And perhaps the most revered shooter on the console is Blazing Lazers… and I can confirm that it definitely looks and handles and sounds great even if I keep getting blown up and having to start over again. This is a weird game that I had to watch a video first in order to even figure out what the hell I was supposed to do. Which is a nice switch-up. Also, Metal Stoker looks really good and handles really smooth, which always makes for a fun play.

Also plays well with listening to a podcast or audiobook at the same time. So if you like yourself a Tetris or a Dr Mario, you should get yourself into Spin Pair pretty quickly. Speaking of games that will remind you of a Tetris-style puzzle game in its looks Hatris even puts the reminder straight into the name , this one will have you lining up matching hats on top of heads. You know, like Tetris, but with hats which is how I imagine the elevator pitch went.

And what seems kinda silly at first, ends up being a pretty addictive little puzzle game. This game gets some extra points for uniqueness — and by that I mean you basically play as a weaponized slinky. And, on top of that, you also start the game by entering your birthday and revealing your star sign which apparently has an effect on how the game plays out.

I first experienced Fantasy Zone on the Sega Genesis and Master System and thought it was pretty good, but I think what makes FZ a little bit better on the TG is those handy turbo buttons on the controller. Also, Fantasy Zone is pleasantly colourful and cartoon-y, which is a nice change-up. By Levi Buchanan Updated: 14 Jun am.

Twenty years ago today, NEC attempted and failed at what Sony and Microsoft would succeed at in future generations: it took on the established order of the videogame industry.

The bit generation was destined to be another two-way brawl between the houses of Mario and Sonic although Sonic had not yet exploded on to the scene. But NEC wanted to see if it could replicate the curious and surprise success of the PC Engine -- a console created and sold in Japan with game maker Hudson Soft in -- in North America, which was rapidly becoming a vital territory for the global videogame market.

By , SEGA's seeding of videogame magazines and other commercial outlets with glimpses of its upcoming Genesis console, which really could replicate arcade hits like Altered Beast , had already guaranteed that the bit machine would not meet the fate of the previous generation's Master System. The Super Nintendo , though, slipped farther and farther back in the calendar. First peeks at the game that would go on to become Super Mario World were exciting, but when it finally set in just how distant Mario's arrival was, much of the hardware war heat fell to SEGA.

Have you played R-Type? YES NO.



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