Throw in collision and pit stops, and you have an incredibly realistic racing simulation that doesn't require reflexes to win. You can even replace cars in the game by your own designs - even tanks! Contact: , done in 0. The current version even allows for the possibility of using non-F1 race cars, so in the future races can be run using touring cars, stock cars, etc.
If you haven't, check out one of the most compelling and unique board games available today. Highly recommended! People who downloaded FormulaPC a. Losing the maximum in any of these categories will result in elimination, or a severe setback for that car. This high amount of luck gives the game its family appeal, and lets weaker players have a chance at winning once in a while.
However, the fun does not end with a single race! The rules include the ability to customize your cars, use a pre-generated character, add Slipstreaming Drafting rules and road debris, and change tire types to modify your distance rolls.
There are also variations for a single lap race, or multiple laps with pit stops to repair some of your damage points. In addition, numerous expansion tracks can be purchased to vary the demands on each driver and car. Each track may also have weather effects rain that change car handling and die rolls due to skidding on wet track.
This opens up the game for rally rules giving championship points over a number of races.. I do not own nor am I affliated with the development of this product. I simply made a model set that allows you to experience this fun game. Personal Note: I do not accept random friend invites.
So if you want to get in touch with me regarding this mod, start a discussion please :. Popular Discussions View All 2. Goldensly [author] 13 Mar, pm. Ok, hopefully that fixes the issues that people have been having.
I'll keep TTS installed for a little bit so if it didn't let me know soon. I loaded everything today without issues but I'll dig around a bit to see what I can do to address some the issues. Regarding the table images it looks like the Shared Track List In the discussion tab still has valid links in it. I'll be updating the original track image to use the one Otto provided Going to upload the content to the cloud and see if that helps fix the issues with the dice.
There are 2 boards, two types of cars, and many optional rules that add complexity and flavor to the game. This makes it very replayable and fun for a wide audience. I played this game with a mixed group of 6 people from casual to hardcore. Many of them rolled their eyes as I read the sometimes tedious basic rules, however, we all managed to have a pretty good time.
It was a good social experience and even downright exciting at times. Although, at the end of the game, the general consensus was that it might actually be more fun with the added complexity of the advanced rules. The components were a mixed bag. The gear shift and dice felt really fun to use.
Nearly everything is double-sided maximizing the variety you can get out of one set. The car pieces were very small making it difficult to remember which car was yours and to place it on the right tile. If cars overshoot or stop next to other cars they take damage. Take too much damage and the car crashes. I recommend playing with the basic rules unless all of the players have had a chance to play.
The small finagling when using the advanced rules for drafting, weather, and multiple categories for car damage can slow the game down greatly. You need a large board and the folded sections will need some use to get them flat but its not a big problem. The molded components are all simple and nicely crafted. The car models come in two sets of five color combinations which is too bad but some simple model paint can correct that if you require.
Damage points are slowly and sometimes not so slowly chipped away as cars rub bodies and rev engines to the limit. If play with 2 to 4 players consider racing two cars each.
The rules are simple but the game can bog down with too much chatter. To keep younger players involved keep the race short at a single lap. Ages 6 and up can enjoy the basic version of the game with strong guidance from an adult. One lap five player 45 minutes to an hour.
I bought this game quite awhile ago because my wife and I both love racing. I read some good reviews online and when I saw it in the store, I just had to buy it.
I have not regretted it since, and I have purchased additional tracks since then. The basic game is easy to learn and teach to others although once you get familiar with the rules, you will most likely want to learn the advanced rules which adds more enjoyment and strategy to the game.
Players have to think ahead and adjust the speed of their cars according to the track each die represents a certain gear and at the same time, take risks to remain in the lead or to not fall too far behind.
The game can last as long as you like, but usually my wife and I play for 3 laps. The more cars on the track, the more fun it is, so if you are playing with only 2 people I suggest you each use 2 or 3 cars each.
During the game, your car may sustain damage hitting other cars, driving over debris, braking or overshooting a corner… and if too much damage is sustained, your car may be eliminated. You can always make a pit stop to fix your car when you approach the finish line, and depending on the weather, you can change the type of tires that are on your car.
The components are well made and the boards are very sturdy. Each board represents a different race track and all tracks have different challenges. Other tracks can be bought separately, although it will take some time before you become board with the tracks that come in the base game unless you play every single day…. Remember to make racing car noises when moving your car because this will add to the excitement and always keep your eyes on the road ahead.
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